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Play to Earn Mechanics
Users can tokenize their gaming experiences with our Play to Earn mechanics. The higher Pass levels, the higher earning rates.
All the earnings are rewarded in EXP and GENIX (for Casual Gaming Platform) and recorded in real-time to the User Pass Profile.
(*) The reward amount may change according to the game economy.

EXP Earning

Users can play to get familiar with the games and earn EXP (to buy in-game tools and additional daily game tickets) but cannot earn GENIX.
Players can only join in High Score, 1 vs 1, Team vs Team, and Battle Royale modes. (Leaderboard mode is not available in EXP Earning). They can create a simulated PvP room (1 vs 1, Team vs Team, Battle Royale) and need to deposit EXP to get used to the gameplay.

GENIX Earning

Users can play and earn EXP and GENIX in all gameplay modes, including:

PvE

High Score

Users will earn different amounts of GENIX, according to score ranges 1-100 on the platform. The maximum GENIX earning users can have is 125 GENIX per game ticket.

Leaderboard

Only Top 1 users in leaderboards will earn a reward of 1,250 GENIX/user/ticket. There are 12 leaderboards per game every day.

PvP

1 vs 1

Winning users in PvP 1 vs 1 will earn 12.5 GENIX/user/ticket. The higher Pass levels, the higher earning rates.

Team vs Team

To participate in this mode, each team needs to have at least 5 players. The number of players in a team will be a multiple of 5.
If there are more team players than specified, some will be invited out of the room. If less, the game will not start until the vacancy is filled.
Winning teams will receive different amounts of GENIX depending on the team size. The reward amount will then be divided equally among winning players.

Battle Royale

Every battle room requires 100 game participation (100 tickets) to be counted as valid and allow users to earn. In each battle, there will be ONLY ONE winner who has the highest score throughout the battle duration, with the reward of 3,750 GENIX.
Each battle will last for a maximum of 12 hours, starting from 1 player to 100 players. The battles have to end within a day, even if they have not been fully 12 hours (because the number of tickets will be reset every day).
If the game participation is less than 100 at the end of the battle, the results will be canceled and no winner will be announced. Usersโ€™ tickets and tools will be refunded.
Players can use their tickets (part or all) to re-enter the battle room and will be counted as the same user with the latest scores.